Saturday, 28 March 2015

Opportunities

 Use in gaming technology
   Tobii EyeX has recently been featured in Assassin's Creed® Rogue, where players will be able to implement eye-tracking along with normal game functionalities. 

     An exclusive interview with Corneliu Versiliu, producer of the game at Ubisoft, can be found through this link: https://youtu.be/Bwfc03vm97o


  Tobii EyeX believes that:

       "Games can also respond to the player in a fundamentally different way. Characters’ behavior is influenced by eye contact just like in real life. A shy person might look away. Or someone might become upset if you stare at him too long. The possibilities are unlimited. Hide. Be seen. Look around corners. Aim your weapon where you look. All made possible with eye tracking. Games become deeply immersive, faster and more intense."
         
     Such possibilities will include first person shooters such as Assassin's Creed Rouge, and real time strategy games, for example, Starcraft II: Heart of the Swarm. 

 Use in apps
   Development of apps that utilize eye-tracking are in the works, including action adventure game Son of Nor,  a gallery-shooter game called BeatShot, and interactive movies which will include selective hearing/vision according to where your eyes are looking. Moving forward, there will be more apps that enhance the user's experience to a new level.


 Use in daily lives

   Efficiency will be enhanced significantly with use in daily life. It will decrease the amount of time it takes to move cursors by taking out steps in the process. For example, rather than finding where one wants to move the cursor, then one's brain telling the hand to move and click, Tobii EyeX will sense where it is needed.

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